Brawl Stars APK Beta: A Guide to the Game's Features, Modes, and Characters
Brawl Stars is officially out in beta on iOS (sorry Android APK users)! Instead of cards like Clash Royale, Brawl Stars features brawlers which you use to fight with to earn trophies, XP, and gold. This is a guide for all 15 brawlers separated into common, rare, epic, and legendary brawlers!
Shelly is the first brawler unlocked for everyone, being the basic brawler for Brawl Stars. She is extremely easy to use, acting similar to a musketeer in Clash Royale. She is a single shot unit with decent range, until she gets her super shell which can wipe out multiple opponents and cover.
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Jessie is the mechanical genius of the Brawl Stars brawlers. She shoots with her shotgun for her original attack, having about medium range for a ranged unit. Once you activate her special, she will build a gun turret whereever on the map you can see, offering another defensive unit for your team!
El Primo is the ultimate tank in Brawl Stars. He boasts double the HP as an average unit, making him great to hide some ranged brawlers behind. However, you have to get in close to kill; El Primo is a melee fighting unit. His super ability is awesome though, doing intense damage to everything he lands by!
Nita is a decent unit overall, the big killer for her comes with her special ability: Overbearing! Once you activate Overbearing, a high HP bear is spawned, which goes after the enemy players. However, besides her special ability, she is a below average brawler, not having as much damage as Shelly or other ranged units on offense.
Bull is a bit like a smaller, but faster El Primo. He has a bunch of HP and his super ability allows him to move at a crazy speed, bulldozing everything left in his path. If you like getting right into the heat of battle, Bull is the brawler for you! Just be careful of your charges, otherwise you can leave Bull as a sitting duck.
In my opinion, barley is the best brawler in all of Brawl Stars. Barley throws bottles, covering the area where it shatters in flames, damaging your health until you can leave the area. When you use his super ability, he throws 4 bottles at once, making escape nearly impossible and doing insane damage to probable multiple players.
So that is going to wrap it up for the summary of all 15 brawlers in Brawl Stars! I hope that you guys are loving this game as much I am right now. Thanks for reading and comment below what your favorite brawler is!
Before Brawl Stars gets released globally, it will DEFINITELY be out on Android. The Supercell team wants to test out Brawl Stars on all devices before worldwide release, which means that we will certainly be seeing a beta version of Brawl Stars on Android.
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That being said it is unclear exactly when the Android version of Brawl Stars will be released in beta. My guess is that it will be pretty soon, not within the week, but probably within a good 2-3 weeks. Definitely before August though; my guess is early July.
However, I believe that Brawl Stars has more than garnered enough interest to be released worldwide. Already, it is one of the top 3 grossing apps in Canada (behind Clash of Clans and Clash Royale :D), showing that players want to invest in this game. I believe that we will see the worldwide release of Brawl Stars sometime in late July or early August. Remember, it took Clash Royale 2 months to move out of beta.
I hope that you guys got a little bit of inside around the beta mode of Brawl Stars. I can guarantee you that we will be seeing the Android version shortly and hopefully the global launch of Brawl Stars shortly after that! Comment down below what date you think Brawl Stars will be released worldwide.
You are about to download the Brawl Stars 1.0 APK file for Android 4.1 com.supercell.brawlstars-1-0-APKDom.com.apk Last Updated 20 June 2017 & Age Rating Everyone 10+. Make sure you have enough space on your Android device for the download.
The Starr Road was introduced at mid season 15, introducing different rewards for the Brawl Pass, and also the removal of Brawl Boxes, such as the Brawl box, Big Box, Mega Box and the Omega Box which was given as a reward when Brawl Boxes were removed. They would grant rewards such as power points and coins. Brawl Boxes would also grant Brawlers, which were luck-based through their rarities: Rare, Super Rare, Epic, Mythic, Legendary, and Chromatics, which were individually released for each Brawl Pass season.You could only unlock the Chromatic from the current season by progressing to tier 30 where you could then get a Chromatic. The chance of unlocking the Chromatic depended on how long they have been in the game. A Chromatic had a Legendary, Mythic or Epic chance depending on if they have been in the game for 1, 2 or 3 seasons. The Starr Road, in compensation for the removal of boxes, introduced new features, such as credits, chroma credits and fame. Credits were accessible after completing the Brawl Pass at level 70, which allowed you to gain a set amount of credits, coins, and power points per level, which would be set to 500 tokens. They would also be gained though the daily rewards, which would often grant them. By acquiring a number of credits for each Brawler Rarity, (excepting Chromatics) could unlock them. Chroma credits, similar to credits, were obtainable through the Brawl Pass level-up rewards. Using these credits, you could unlock Chromatics, on a separate page of the Starr Road section, which was split into two, the Starr Road and Chromatics. Power points were also modified, to instead of being automatically applied to a random brawler, to being stored in your power points storage, which would cap at 4,000 points.
The game is notable for its long soft launch period during which virtually every aspect of the game changed.[17] Supercell officially announced the game via a livestream video on June 14, 2017.[18] It received an iOS soft launch in Canada the following day.[19] The soft launch would last a total of 522 days, during which internally it was doubted whether or not the game would ever actually see a general release.[16][15] Initially the game was played in portrait mode and had players tapping on the screen, this was changed eventually to players using analog controls and playing in landscape mode.[16][15] Other changes include changing the UI, changing the metagame and transitioning the game from 2D to 3D.[15] Frank Keienburg attributes the difficult beta period to the developers working in a new genre where they "weren't sure how to interpret its success".[16] The game soft-launched in Finland, Sweden, Denmark, Norway, Ireland, Singapore, Hong Kong, Macao and Malaysia for iOS on January 19, 2018, and on June 26, 2018, Android received early access to the game as a continuation of the soft launch.[20]