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Nathan James
Nathan James

Destiny 2: Saison der Seraphe – Anbruch-Trailer [DE] - Gameplay Analysis



Players assume the role of a Guardian, protectors of Earth's last safe city as they wield a power called Light to protect humanity from different alien races and combat the looming threat of the Darkness. Like the original Destiny, the game features expansion packs which further the story and adds new content across the game. Year One of Destiny 2 featured two small expansions, Curse of Osiris and Warmind. A third, large expansion, Forsaken, began Year Two with an overhaul on gameplay. The release of the next expansion, Shadowkeep (October 2019) began Year Three. Shadowkeep and future releases are considered standalone releases, not requiring players to own previous premium content. Released alongside this fourth expansion was a version of Destiny 2 called New Light, a free-to-play re-release of Destiny 2, which also included access to the first two expansions. Separate seasonal passes also became available for each season's content. While the main Destiny 2 game has since been free-to-play, all other content requires purchasing.


Upon release, Destiny 2 received generally favorable reviews from critics. Praise focused on its improvements, particularly with regards to its initial story, as well as its gameplay, visuals, exploration focus, multiplayer, and public occasions. Reviews were divided on the recategorization of the weapons, the Leviathan raid, and new modes. Destiny 2 was nominated for and won various awards, such as at The Game Awards 2017 and Game Critics Awards.




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Destiny 2 features the same three-character classes as the original Destiny. Each class has its own specific upgrades, perks, special abilities, and three sub-classes that allow players to finely tune their individual characters to provide a different play style. The three classes are Warlock, Hunter, and Titan. After choosing a class, players select one of three species for their character: Human, Awoken (bluish-gray-skinned descendants of Humans), or Exo (humanoid machines). They can then customize their characters, such as changing their gender or skin color. A character's species is cosmetic and does not affect gameplay. Players can create two more characters to have a character of each class.[2][4]


As launched, both weapons and armor were generated with random perks and other attributes from a base set of stats. Special consumable mods could be earned through gameplay or vendors that could be slotted into in weapon or armor piece to improve its attribute. With the Forsaken expansion, the mod system was revamped. While gear still accepted mods, these were now items that needed to be acquired only once to add to a player's collection from the game's world, either from vendors or as an activity reward, with some mods being only available on more challenging activities. Mods now could be added and swapped out on gear from one's collection the cost in glimmer, as a way to help players customize gear better according to Bungie.[12]


On March 23, 2017, a promotional poster for the sequel was leaked by Lega Network, revealing the game's name as Destiny 2 and a release date of September 8, 2017, with the mention of a public beta for the game. The poster showed that just like the original, Destiny 2 would have PlayStation exclusive content.[37] On March 27, 2017, although not directly responding to the leaked information, Bungie tweeted an image of Destiny 2. The image showed The Last City in smoke and flames with "Destiny" and a large "2" over the Traveler.[38] This was followed up with a teaser trailer narrated by character Cayde-6. The teaser showed the Tower under attack by the Cabal, one of the enemy races from the original game. PlayStation's YouTube channel showed a slightly extended teaser, officially confirming that there would be timed exclusive content for PlayStation 4, and it would last until at least fall 2018.[39] A full reveal trailer released on March 30, showing the three class Vanguards, Commander Zavala (Titan), Cayde-6 (Hunter), and Ikora Rey (Warlock), rallying Guardians in the war-torn Tower. The Cabal are being led by Ghaul, the commander of the Red Legion. The trailers confirmed that Lance Reddick, Nathan Fillion, and Gina Torres would be reprising their roles as the class Vanguards, respectively.[34] Nolan North also confirmed that he would be reprising Ghost, the Guardian's AI companion.[40] Bungie had a live stream of Destiny 2's gameplay on May 18.[41] Other performers reprising their roles included Bill Nighy, Shohreh Aghdashloo, Peter Stormare, Lennie James, Claudia Black, and James Remar, alongside new voices Frank Langella, Joy Osmanski, and H. Jon Benjamin.


The third expansion, Forsaken, was released on September 4, 2018, beginning Year 2 of Destiny 2. Similar to the original Destiny's The Taken King expansion, Forsaken had a large overhaul on gameplay, though not to the extent that The Taken King had with the original Destiny. A large expansion, Bungie described the story as having a "western revenge" theme. A large portion of the expansion takes place in the Reef's Tangled Shore, including a new raid called "Last Wish", which takes place in the end-game area, the Dreaming City, also located in the Reef. The developers claimed that it had more bosses than any previous raid (including from the original game) with a massive roam area, puzzles, and the raid changed over time based on players' actions in the raid itself. A new mode called Gambit was also added that combines PvE and PvP, and features its own ranking system called Infamy, which works similar to the Crucible's Valor ranking system. Two teams of four players compete against each other while facing PvE enemies. A new weapon type, a bow and arrow, was also added. The EXP level cap was raised to 50 and the Power level cap was raised to 600.[80] A trailer displayed during Sony's E3 2018 press conference showed the death of Cayde-6 by the hands of the returning Prince Uldren Sov. Uldren is driven to find his lost sister, Queen Mara Sov, believing her to still be alive after the events of The Taken King and he leads the Scorn, former Fallen that were revived from the dead and have become their own race.[81] The launch trailer for Forsaken revealed that the player's Guardian would once again speak; the player's Guardian had not spoken since the end of the original Destiny's base campaign. Forsaken also began a seasonal cycle of content for Destiny 2, introducing new story content, activities, and gear, some which required purchase of the season pass. Forsaken's seasons included Season of the Forge, introducing the character of Ada-1 and the Black Armories which were under threat from Cabal, Fallen, and Vex forces, Season of the Drifter which explored the Drifter's connection to the mysterious Nine, and Season of Opulence, during which Calus invited the Guardians to challenges aboard the Leviathan for his entertainment.


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The Witch Queen expansion was released on February 22, 2022, beginning the fifth year of Destiny 2. The main focus is on the titular character, Savathûn, one of the three leaders of the Hive, who has been discreetly bringing in some citizens of the Last City under her control during events of Beyond Light. The expansion introduces Savathûn's Throne World within the Ascendant realm as a new area for gameplay, as well as Lucent Hive, Hive warriors that have been imbued with the power of the Light. A new weapon type, the glaive, was introduced, which has a balanced range of melee and projectile attacks. The expansion also introduces weapon crafting, initially with gear found in the Witch Queen expansion but eventually working in legacy equipment.[88] Alongside The Witch Queen, Bungie plans to introduce a new raid or dungeon every three months, and will begin rotating raids and dungeons as they increase their availability.[89]


In addition to these expansions, Destiny 2 features limited time seasonal events that recur annually tied to real-world holidays, many introduced during its first year of service. These events are free to all players, offering unique gear and cosmetic items for completing special gameplay modes and quests offered during the event period, and new Triumph and Milestones for players to achieve. "The Dawning" event originated from Destiny themed around the holiday season, with players worked to craft special cookies to deliver to NPCs across the System.[90] "Guardian Games" is a mid-year themed event typically associated with both the summer season as well as the Summer Olympic Games. Each class of Guardian are challenged in a friendly contest to earn the most points for their class.[91] "Solstice of Heroes" was original introduced in 2018 to celebrate the end of the Red War campaign but has since played out as a mid-year event, where players work to improve special armor by completing various challenges.[92] The "Festival of the Lost" is a Halloween-themed event, where players hunt down special enemies in spooky-themed versions of world areas to collect candy and gain rewards.[93] "The Revelry" had been offered in 2019 and 2020, an event to celebrate the start of spring.[94] "Crimson Days", the Valentine's Day-themed event from Year 2 (2016) of the original Destiny, featured a 2-versus-2 Crucible mode that encouraged teammates to stay close to improve their winning chances, but this was also retired in 2020.[95]


As with the original, gameplay was highly praised, with Chris Carter of Destructoid saying that it was what "the game nails ... the most".[99] Game Informer's Matt Miller said that like the original, "Gameplay features remarkably taut FPS gunplay enhanced with seemingly magical powers." Miller went on to say that the gameplay's biggest change was a welcome, referring to the reorganization of destinations and the emphasis on exploration.[101] Evan Slead of Electronic Gaming Monthly (EGM) also praised the exploration, but was not a fan of the recategorization of the weapons. Although he said the variety of weapons were fun, the Kinetic weapons "didn't seem to pack as much of a punch as their Energy [weapon] counterparts."[100] Cody Perez of Game Revolution, however, welcomed the recategorized weapons, saying they were less restrictive and said that "Bungie are masters of gun-play".[102] Kallie Plagge of GameSpot said that the game features mostly the same structure as the original, including its "mechanically excellent shooting and satisfying loot grind".[103] Carter praised the Lost Sectors and public events, as well as the additional story quests and Adventures post-campaign.[101] Miller said that the Lost Sectors were fun, but they became less interesting with the more that were done.[100] Perez, however, was not a fan of the Adventures and Lost Sectors activities, saying they were a "disconnect [from] the main campaign". He said that they were filler content, and that they were "monotonous and a bore to accomplish, lacking the heart that fills the campaign." He did praise the public events as they are only periodic.[102]


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