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Beau Reed

Intelligence Operation Download WORK PC Game



Portal consists primarily of a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", often referred to as the "portal gun", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged and taunted by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows kinetic energy to be retained through portals, requiring creative use of portals to maneuver through the test chambers. This gameplay element is based on a similar concept from the game Narbacular Drop; many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal, making it a spiritual successor to the game.




Intelligence Operation Download PC Game


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Portal was acclaimed as one of the most original games of 2007, despite criticisms for its short duration and limited story. It received praise for its originality, unique gameplay and dark story with a humorous series of dialogue. GLaDOS, voiced by Ellen McLain in the English-language version, received acclaim for her unique characterization, and the end credits song "Still Alive", written by Jonathan Coulton for the game, was praised for its original composition and humorous twist. Portal is often cited as one of the greatest video games ever made. Excluding Steam download sales, over four million copies of the game have been sold since its release, spawning official merchandise from Valve including plush Companion Cubes, as well as fan recreations of the cake and portal gun.



A presentation seen during gameplay reveals that GLaDOS was also included in a proposed bid for de-icing fuel lines, incorporated as a fully functional disk-operation system that is arguably alive, unlike Black Mesa's proposal, which inhibits ice, nothing more.[15] Roughly thirteen years later, work on GLaDOS was completed and the untested AI was activated during the company's bring-your-daughter-to-work day in May 2000.[13] Immediately after activation, the facility was flooded with deadly neurotoxin by the AI. Events of the first Half-Life game occur shortly after that, presumably leaving the facility forgotten by the outside world due to apocalyptic happenings. Wolpaw, in describing the ending of Portal 2, affirmed that the Combine invasion, chronologically taking place after Half-Life and before Half-Life 2, had occurred before Portal 2's events.[16]


The game begins with Chell waking up from a stasis bed and hearing instructions from GLaDOS, an artificial intelligence, about upcoming tests. Chell enters into sequential distinct chambers that introduce her to varying challenges to solve using her portal gun, with GLaDOS as her only interaction.[4] GLaDOS promises cake as a reward for Chell if she completes all the test chambers.[18] As Chell nears completion, GLaDOS's motives and behavior turn more sinister, suggesting insincerity and callous disregard for the safety and well-being of test subjects. The test chambers become increasingly dangerous as Chell proceeds, including a live-fire course designed for military androids, as well as chambers flooded with a hazardous liquid. In one chamber, GLaDOS forces Chell to "euthanize" a Weighted Companion Cube in an incinerator, after Chell uses it for assistance.[17][19][20]


Most of the soundtrack is non-lyrical ambient music composed by Kelly Bailey and Mike Morasky, somewhat dark and mysterious to match the mood of the environments. The closing credits song, "Still Alive", was written by Jonathan Coulton and sung by Ellen McLain (a classically-trained operatic soprano) as the GLaDOS character. A brief instrumental version of "Still Alive" is played in an uptempo Latin style over radios in-game. Wolpaw notes that Coulton was invited to Valve a year before the release of Portal, though it was not yet clear where Coulton would contribute. "Once Kim [Swift] and I met with him, it quickly became apparent that he had the perfect sensibility to write a song for GLaDOS."[25][36] The use of the song over the closing credits was based on a similar concept from the game God Hand, one of Wolpaw's favorite titles.[43] The song was released as a free downloadable song for the music video game Rock Band on April 1, 2008.[44][45][46] The soundtrack for Portal was released as a part of The Orange Box Original Soundtrack.[47]


Portal was first released as part of The Orange Box for Windows and Xbox 360 on October 10, 2007,[50][51] and for the PlayStation 3 on December 11, 2007.[52] The Windows version of the game is also available for download separately through Valve's content delivery system, Steam,[1] and was released as a standalone retail product on April 9, 2008.[53] In addition to Portal, the Box also included Half-Life 2 and its two add-on episodes, as well as Team Fortress 2. Portal's inclusion within the Box was considered an experiment by Valve; having no idea of the success of Portal, the Box provided it a "safety net" via means of these other games. Portal was kept to a modest length in case the game did not go over well with players.[24]


Portal is the first Valve-developed game to be added to the OS X-compatible list of games available on the launch of the Steam client for Mac on May 12, 2010,[56] supporting Steam Play, in which buying the game on Macintosh or Windows computer makes it playable on both. As part of the promotion, Portal was offered as a free game for any Steam user during the two weeks following the Mac client's launch.[57] Within the first week of this offer, over 1.5 million copies of the game were downloaded through Steam.[58] A similar promotion was held in September 2011, near the start of a traditional school year, encouraging the use of the game as an educational tool for science and mathematics.[59][60] Valve wrote that they felt that Portal "makes physics, math, logic, spatial reasoning, probability, and problem-solving interesting, cool, and fun", a necessary feature to draw children into learning.[61] This was tied to Digital Promise, a United States Department of Education initiative to help develop new digital tools for education, and which Valve is part of.[62]


A supplement for MechWarrior, Second Edition, the Intelligence Operations Handbook offered new archetypes, equipment, and information for gamemasters and players who wanted to focus on special operations and intelligence in their campaigns. Written as a Wolfnet briefing document issued in 3055, the Handbook provides a copy of Jaime Wolf's report to the Clans about the Inner Sphere, as well as providing a thumbnail history of intelligence agencies in the Inner Sphere and recent events (between the Battle of Tukayyid in 3051 and 3055).


The Intelligence Operations Handbook is a Wolfnet document detailing the operations of all the intelligence agencies of the Inner Sphere and Inner Sphere-based Clans. It includes the history and current activities of each organization and provides new archetypes and personal equipment suitable for use in any intelligence-based campaign.


MissionThe Reaper is employed primarily as an intelligence-collection asset and secondarily against dynamic execution targets. Given its significant loiter time, wide-range sensors, multi-mode communications suite, and precision weapons, it provides a unique capability to perform strike, coordination, and reconnaissance against high-value, fleeting, and time-sensitive targets.Reapers can also perform the following missions and tasks: intelligence, surveillance and reconnaissance, close air support, combat search and rescue, precision strike, buddy-lase, convoy and raid overwatch, route clearance, target development, and terminal air guidance. The MQ-9's capabilities make it uniquely qualified to conduct irregular warfare operations in support of combatant commander objectives.FeaturesThe Reaper is part of a remotely piloted aircraft system. A fully operational system consists of sensor and weapon-equipped aircraft, ground control station, Predator Primary Satellite Link and spare equipment along with operations and maintenance crews for deployed 24-hour missions.The basic crew consists of a rated pilot to control the aircraft and command the mission, and an enlisted aircrew member to operate sensors and guide weapons. To meet combatant commanders' requirements, the Reaper delivers tailored capabilities using mission kits containing various weapons and sensor payload combinations.The MQ-9 baseline system carries the Multi-Spectral Targeting System, which has a robust suite of visual sensors for targeting. The MTS-B integrates an infrared sensor, color, monochrome daylight TV camera, shortwave infrared camera, laser designator, and laser illuminator. The full-motion video from each of the imaging sensors can be viewed as separate video streams or fused. 041b061a72


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