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Yaroslav Alekseev
Yaroslav Alekseev

Recover Your Lost Game Maker Projects by Converting exe to gmk



How to Convert Game Maker exe to gmk




If you have ever lost or deleted your Game Maker project file (gmk) and only have the executable file (exe) left, you might wonder if there is a way to recover your source code and resources. Or maybe you have downloaded a Game Maker game that you want to modify or learn from, but you don't have access to the original project file. In either case, you might be interested in converting exe to gmk, which is the process of decompiling an executable file into a project file that can be opened and edited in Game Maker.




Game Maker Exe To Gmk


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In this article, we will explain what Game Maker is and why you might need to convert exe to gmk, what are the challenges and risks of doing so, what are the best tools and methods for achieving this goal, and what are the alternatives and best practices for converting exe to gmk. By the end of this article, you will have a better understanding of how to convert Game Maker exe to gmk and whether it is worth it or not.


What is Game Maker and why would you need to convert exe to gmk?




Game Maker overview and features




Game Maker is a popular game development tool that allows anyone to create 2D games without any programming knowledge. It was created by Mark Overmars in 1999 and later acquired by YoYo Games in 2007. The latest version of Game Maker is called GameMaker Studio 2, which was released in 2017.


Game Maker uses a drag-and-drop interface that lets you create games by placing objects, sprites, sounds, backgrounds, rooms, and other elements on a screen. You can also use a scripting language called GML (Game Maker Language) to add more functionality and logic to your games. Game Maker can export your games to various platforms, such as Windows, Mac, Linux, Android, iOS, HTML5, Xbox, PlayStation, and Nintendo Switch.


Some of the features of Game Maker include:


  • A powerful image editor that lets you create and edit sprites, tiles, fonts, and animations.



  • A sound editor that lets you import and edit sounds and music.



  • A room editor that lets you design levels and scenes for your games.



  • An object editor that lets you define the behavior and properties of your game objects.



  • A code editor that lets you write GML scripts for more advanced features.



  • A debugger that lets you test and debug your games.



  • A resource tree that lets you organize your game assets.



  • A marketplace that lets you buy and sell game assets.



Reasons for converting exe to gmk




There are several reasons why you might want to convert an executable file (exe) created by Game Maker into a project file (gmk) that can be opened and edited in Game Maker. Some of these reasons are:


  • You have lost or deleted your original project file (gmk) and want to recover it from the executable file (exe).



  • You have downloaded a Game Maker game that you like and want to modify it or learn from it.



  • You want to reverse engineer or analyze how a Game Maker game works.



  • You want to port or update an old Game Maker game to a newer version or platform.



</ What are the challenges and risks of converting exe to gmk?




Legal and ethical issues




Before you attempt to convert an executable file (exe) created by Game Maker into a project file (gmk), you should be aware of the legal and ethical implications of doing so. Depending on the source and ownership of the exe file, you might be violating the intellectual property rights of the original developer or publisher, or the terms of service of Game Maker or other platforms. You might also be exposing yourself to potential malware or viruses that could be hidden in the exe file.


Therefore, you should always respect the rights and wishes of the original creator of the game, and only convert exe to gmk for personal use and learning purposes, and not for commercial gain or distribution. You should also check the license and permissions of the game before you decompile it, and seek permission from the owner if possible. You should also scan the exe file for any malicious code before you open it in any tool.


Technical difficulties and limitations




Another challenge of converting exe to gmk is the technical difficulty and limitations of doing so. Decompiling an executable file is not a simple or straightforward process, and it requires a lot of skill and knowledge to do it correctly and effectively. There are many factors that can affect the quality and accuracy of the decompilation, such as:


  • The version and edition of Game Maker used to create the exe file.



  • The level of obfuscation and encryption applied to the exe file.



  • The compatibility and functionality of the decompiler tool used.



  • The availability and completeness of the source code and resources in the exe file.



As a result, you might not be able to convert exe to gmk completely or accurately, and you might encounter errors, bugs, or missing elements in the decompiled project file. You might also lose some features or functionality that were present in the original game, such as online multiplayer, achievements, leaderboards, etc. You might also have to manually fix or edit some parts of the code or resources to make them work properly in Game Maker.


What are the best tools and methods for converting exe to gmk?




Decompilers and how they work




A decompiler is a tool that can reverse engineer an executable file (exe) into a source code file (gmk) that can be opened and edited in Game Maker. A decompiler works by analyzing the binary code of the exe file and trying to reconstruct the original code and resources that were used to create it. A decompiler can also extract other information from the exe file, such as metadata, strings, variables, functions, etc.


However, a decompiler cannot always produce a perfect or exact replica of the original project file, because some information might be lost or altered during the compilation process. For example, variable names might be changed or removed, comments might be deleted, code might be optimized or obfuscated, etc. Therefore, a decompiler can only produce an approximation or estimation of the original project file, which might require further editing or fixing to make it work properly in Game Maker.


Comparison of different decompilers for Game Maker




There are several decompilers available for Game Maker games, each with their own advantages and disadvantages. Some of the most popular ones are:



NameDescriptionProsCons


Gmk SplitterA decompiler for Game Maker 8.1 and older versions that can extract sprites, sounds, backgrounds, paths, scripts, fonts, timelines, objects, rooms, constants, extensions, and global game settings from an exe file.- Easy to use- Supports multiple versions- Fast and accurate- Open source- Does not support newer versions- Does not extract code comments- Does not handle obfuscated code well


GmksplitA decompiler for Game Maker Studio 1.x that can extract sprites, sounds, backgrounds, paths, scripts, shaders, fonts, timelines, objects, rooms, included files, extensions, and global game settings from an exe file.- Supports newer versions- Extracts code comments- Handles obfuscated code well- Open source- Difficult to use- Slow and unstable- Requires Python 3.6+


UndertaleModToolA decompiler for Game Maker Studio 2.x that can extract sprites, sounds, backgrounds, paths, scripts, shaders fonts, timelines, objects, rooms, included files, extensions, and global game settings from an exe file.- Supports the latest version- Extracts code comments- Handles obfuscated code well- Has a graphical user interface- Mainly designed for Undertale and Deltarune games- Requires .NET Framework 4.7.2+- Closed source


Step-by-step guide for using a decompiler




The exact steps for using a decompiler may vary depending on the tool and the version of Game Maker, but here is a general guide for converting exe to gmk:


  • Download and install the decompiler of your choice from the official website or a trusted source.



  • Make a backup copy of the exe file you want to decompile and place it in a separate folder.



  • Run the decompiler and select the exe file as the input file.



  • Select the output folder where you want to save the decompiled project file (gmk) and other resources.



  • Click on the decompile button and wait for the process to finish.



  • Check the output folder for the decompiled project file (gmk) and other resources.



  • Open the project file (gmk) in Game Maker and check for any errors, bugs, or missing elements.



  • Edit or fix the project file (gmk) as needed in Game Maker.



What are the alternatives and best practices for converting exe to gmk?




Using source control and backups




The best way to avoid losing or deleting your original project file (gmk) is to use source control and backups. Source control is a system that tracks and manages changes to your code and resources, allowing you to revert, restore, or compare different versions of your project. Backups are copies of your project that you save in a different location or device, such as an external hard drive, a cloud service, or a USB flash drive.


By using source control and backups, you can prevent losing your work due to accidents, errors, or corruption, and you can always have access to your latest or previous versions of your project. You can also collaborate with other developers more easily and securely by using source control and backups. Some of the most popular source control tools are Git, SVN, and Mercurial. Some of the most popular backup tools are Dropbox, Google Drive, and OneDrive.


Contacting the original developer or publisher




If you want to modify or learn from a Game Maker game that you downloaded or bought from somewhere else, but you don't have access to the original project file (gmk), you should try contacting the original developer or publisher of the game and ask them for permission or assistance. They might be willing to share their project file (gmk) with you, or give you some tips or advice on how to modify or learn from their game. They might also appreciate your feedback or suggestions on how to improve their game.


However, you should respect their decision if they refuse to share their project file (gmk) with you, or if they ask you not to modify or distribute their game without their consent. You should also give them proper credit and acknowledgment if you use any of their code or resources in your own game.


Re-creating the game from scratch or using other tools




If you cannot convert exe to gmk successfully or legally, you might consider re-creating the game from scratch or using other tools. Re-creating the game from scratch means starting a new project in Game Maker and trying to replicate the features and functionality of the original game by writing your own code and creating your own resources. This might be a good way to learn from the original game and improve your skills, but it might also be very time-consuming and challenging.


Using other tools means using different software or platforms that can open, edit, or convert exe files into other formats that can be used in Game Maker. For example, you might use a hex editor to view and edit the binary data of an exe file, or a resource extractor to extract images, sounds, or other assets from an exe file. However, these tools might not be able to extract all the information from an exe file, such as code, logic, or settings. They might also require some technical knowledge and experience to use them effectively.


Conclusion and FAQs




In conclusion, converting Game Maker exe to gmk is a process of decompiling an executable file into a project file that can be opened and edited in Game Maker. It might be useful for recovering lost projects, modifying downloaded games, reverse engineering games, or porting or updating old games. However, it also has some challenges and risks, such as legal and ethical issues, technical difficulties and limitations, and quality and accuracy problems. Therefore, you should always be careful and respectful when converting exe to gmk, and use the best tools and methods for doing so. Alternatively, you might consider using source control and backups, contacting the original developer or publisher, or re-creating the game from scratch or using other tools.


Here are some frequently asked questions (FAQs) about converting Game Maker exe to gmk:


Q: Can I convert any Game Maker exe to gmk?


  • A: No, not all Game Maker exe files can be converted to gmk files. Some exe files might be too old or too new, or too obfuscated or encrypted, for the decompiler tools to work properly. Some exe files might also contain malware or viruses that could harm your computer or device.



Q: How long does it take to convert exe to gmk?


  • A: The time it takes to convert exe to gmk depends on the size and complexity of the exe file, the performance and compatibility of the decompiler tool, and the speed and capacity of your computer or device. It could take anywhere from a few seconds to a few hours.



Q: How can I improve the quality and accuracy of the decompiled project file (gmk)?


  • A: There are some steps you can take to improve the quality and accuracy of the decompiled project file (gmk), such as: - Using the latest version of the decompiler tool and Game Maker. - Choosing the correct settings and options for the decompiler tool and Game Maker. - Comparing the decompiled project file (gmk) with the original executable file (exe) and fixing any errors, bugs, or missing elements. - Editing or rewriting some parts of the code or resources to make them more readable, understandable, or efficient.



Q: Is converting exe to gmk legal?


  • A: The legality of converting exe to gmk depends on the source and ownership of the exe file, the purpose and intention of the conversion, and the laws and regulations of your country or region. In general, you should only convert exe to gmk for personal use and learning purposes, and not for commercial gain or distribution. You should also respect the intellectual property rights of the original developer or publisher of the game, and seek their permission if possible. You should also avoid converting exe to gmk that contain malware or viruses that could harm your computer or device.



Q: Is converting exe to gmk ethical?


  • A: The ethics of converting exe to gmk depends on your personal values and beliefs, as well as the impact and consequences of your actions. In general, you should only convert exe to gmk for personal use and learning purposes, and not for malicious or harmful purposes. You should also respect the rights and wishes of the original developer or publisher of the game, and give them proper credit and acknowledgment if you use any of their code or resources in your own game. You should also avoid converting exe to gmk that contain malware or viruses that could harm your computer or device.



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